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281. Stealth Bomber dilemna - in Ships and Modules [original thread]
Originally by: Val Amora Stealth bombers are probably one of the most underwhelming ships in the game. I'd say don't train for them, but they do open up recon ships down the road. I once saw around 20 SBs destroy over 100 battleships i...
- by Target Painter - at 2011.03.12 00:05:00
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282. We need a BS sized logi - in Ships and Modules [original thread]
Originally by: Cambarus 2 Problems with that mentality: 1)Pulses have a 45km optimal, less for small/medium pulses. You already take reduced damage by being outside that range. Tracking computers in the mids for Geddons and Baddons, bo...
- by Target Painter - at 2011.03.11 23:58:00
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283. CNR with Torp: Yey or Ney ? - in Ships and Modules [original thread]
It's fine if dualboxed with something small to clear out the cruiser and frig rats expeditiously. Quote: You: GET A GOLEM !!! = Yeah i know.. but i just bought a bunch of pvp **** so i need to get the cash for one :P A Golem is cheaper...
- by Target Painter - at 2011.03.11 23:05:00
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284. We need a BS sized logi - in Ships and Modules [original thread]
Edited by: Target Painter on 11/03/2011 22:43:56 Originally by: Cambarus How exactly would logis be broken if they were forced to be within ~50 of their rep targets instead of ~70? And for that matter, how would the other change I sugg...
- by Target Painter - at 2011.03.11 22:39:00
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285. We need a BS sized logi - in Ships and Modules [original thread]
Alternatively, you can stop playing station/gate games entirely, which solves the problem without breaking logistics for every other form of PvP out there.
- by Target Painter - at 2011.03.11 20:24:00
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286. minmatar or amarr t3? - in Ships and Modules [original thread]
Originally by: Aarkana I have yet to venture into deep 0.0, are the rats there a specific faction or is it all mixed up? Faction specific. Quote: How can I focus on blood raiders just through the eve map? Or are there other uncl...
- by Target Painter - at 2011.03.11 06:30:00
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287. Tengu wants an Amarr missin buddy : / - in Ships and Modules [original thread]
Edited by: Target Painter on 10/03/2011 20:34:32 Originally by: Airu Naari If you say it's almost equally or even equally/more effective.. It's worth a shot. No one said that. You just asked for something speedy. Any (reasonably fi...
- by Target Painter - at 2011.03.10 20:31:00
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288. minmatar or amarr t3? - in Ships and Modules [original thread]
Originally by: Aarkana I'm about to train for a t3 ship but not sure if I should train for the Loki or legion? Which one would you go for, and why? I have both trained. I prefer the Loki, it is faster, more versatile, it's recon bonus...
- by Target Painter - at 2011.03.10 10:18:00
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289. Hypothetical dreadnought fix? - in Ships and Modules [original thread]
At least it's some form of a workable niche. As opposed to being simple SC punching bags.
- by Target Painter - at 2011.03.10 05:19:00
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290. We need a BS sized logi - in Ships and Modules [original thread]
I'm still wondering how a nerf to RR range is going to fix station/gate tanking.
- by Target Painter - at 2011.03.10 04:38:00
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291. Hypothetical dreadnought fix? - in Ships and Modules [original thread]
Originally by: Aamrr I still think the idea of an active tanked dreadnought is dumb. Active tanks excel in small-scale combat, where the majority of the DPS can be negated by your reps. When you're significantly outnumbered, buffer tanks m...
- by Target Painter - at 2011.03.10 04:34:00
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292. Hypothetical dreadnought fix? - in Ships and Modules [original thread]
Edited by: Target Painter on 10/03/2011 03:28:40 Originally by: Aamrr As you've written it just now, the only difference is that you've given them a way to circumvent the scan resolution penalty. You lose all your locks when you ...
- by Target Painter - at 2011.03.10 03:27:00
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293. We need a BS sized logi - in Ships and Modules [original thread]
Edited by: Target Painter on 09/03/2011 23:55:27 Originally by: Cambarus I am terrible at this game. That's what I'm reading. For the record, it's not hard to "beat" logistics, even when they sit on the gate and don't aggro. You ...
- by Target Painter - at 2011.03.09 23:51:00
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294. Lets show the armor ****ers - in Warfare & Tactics [original thread]
Originally by: Dr Sheepbringer Shields, Eve's own way of saying "hey i'm target painting myself". Armor, EVE's own way of saying, "Hey, I'm webbing myself."
- by Target Painter - at 2011.03.09 16:48:00
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295. Best ship against Sansha's? - in Ships and Modules [original thread]
Originally by: Millie Clode Covert/Nullifier Loki Covert sub is a horrible idea. You could belt rat in a Rupture and make more isk than with a covert Loki.
- by Target Painter - at 2011.03.09 15:55:00
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296. Flying a Tengu in Lvl 4 - in Missions & Complexes [original thread]
Originally by: Isamuru So my question for everyone is how they make the 2:30 cap work in missions and not loose speed, and the ability to warp if things get shaky. Basically am just looking to see what everyone uses for tactics on this. ...
- by Target Painter - at 2011.03.09 07:10:00
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297. Best ship against Sansha's? - in Ships and Modules [original thread]
Originally by: Yakti Whats the best non-Amarr ship for Sansha 0.0 ratting which is both quick , efficient and has room for a cloak? Shield or armor are both options. Not sure if it counts as Amarr, but a Nightmare is pretty pimp.
- by Target Painter - at 2011.03.09 07:00:00
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298. Armor Tanking - in Ships and Modules [original thread]
Edited by: Target Painter on 09/03/2011 06:57:59 Quote: So you are saying shields and armor have same resistance and are equally affected by the same ammo? No. Quote: So basically switching ammo has no affects and is useless ...
- by Target Painter - at 2011.03.09 06:57:00
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299. maelstrom fit for lvl 4s - in Ships and Modules [original thread]
Originally by: Cipher Jones Without a tp or omni I would highly suggest using light drones with this build. There is actually room for a flight of lights in the dronebay. I was just too lazy to plop them down in EFT.
- by Target Painter - at 2011.03.09 06:49:00
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300. Unprobeable Legion for Lowsec L4s - in Missions & Complexes [original thread]
Edited by: Target Painter on 09/03/2011 03:40:33 Originally by: Marcus Gideon The Tengu, however... can be unprobeable, CovOps, scanning, bubble proof, gang boosting... and still lose about 10dps of what it's ultimately capable of. ...
- by Target Painter - at 2011.03.09 03:40:00
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